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Material Texture Offset Animator Sequential

Material Texture Offset Animator Sequential

This sequential lets you modify the placement offset of a given texture of a material.

Base Properties

To learn about the common Base Properties, please see Base Sequential

Target Object Options

This sequential derives from Object Returner Sequential and gets all its properties from that sequential. So, to learn about the Target Object Options please see Object Returner Sequential

Animation Options

This sequential derives from Animation Sequential and gets all of its properties. So, to learn about the __Animation Options please see Animation Base

Material Options

This sequential derives from Material Sequential and gets all of its properties. So, to learn about the Material Options please see Material Base

End Value Type

This option determines the calculation of the end value of the offset.

Initial to Value

This modifies the target texture offset from its initial offset (the value before this sequential starts) to the Offset.

From Value to Initial

This sets the target texture offset to the Offset and then modifies it to its initial offset again.

Initial Plus Value

This adds Offset to the target texture's initial offset and modifies it to the calculated end offset.

Initial Multiply Value

This multiplies the texture's initial offset with the Offset and modifies the target texture's offset to the calculated value.

From A to B

This lets you define the starting offset and end offset of the animation independent from the initial offset of the texture.

Offset

This is the Vector2 offset that determines the end value in accordance with the End Value Type option as explained above.

It's possible to assign different kind of values to this property (e.g. directly, randomly, from variable).

Info

To learn more about assigning values with different options, see Value Assign

From Offset

This is only available when the End Value Type is From A to B.

This is the starting offset of the animation.