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Change Text Sequential

Change Text

This sequential changes the text of a TextMesPro component immediately.

Base Properties

To learn about the common Base Properties, please see Base Sequential

Target Object Options

This sequential derives from Object Returner Sequential and gets all its properties from that sequential. So, to learn about the Target Object Options please see Object Returner Sequential

Target Object

Target Object (or Target Objects if Multiple Objects are returned) needs to be TextMeshPro type. So please make sure that the game object assigned in this field has a TextMeshPro component attached. Otherwise you'll see a runtime error log when this sequential plays.

Warning

Please note that although this sequential derives from Animation Base sequential, it does not apply any animation while setting the text. It assigns the text immediately.

Text

Text to assign.

It's possible to assign different kind of values to this property (e.g. directly, randomly, from variable).

Info

To learn more about assigning values with different options, see Value Assign