Change Text Font Size Sequential

This sequential changes the font size of TextMeshPro component with animation.
Base Properties
To learn about the common Base Properties, please see Base Sequential
Target Object Options
This sequential derives from Object Returner Sequential and gets all its properties from that sequential. So, to learn about the Target Object Options please see Object Returner Sequential
Animation Options
This sequential derives from Animation Sequential and gets all of its properties. So, to learn about the __Animation Options please see Animation Base
Target Object
Target Object (or Target Objects if Multiple Objects are returned) needs to be TextMeshPro type. So please make sure that the game object assigned in this field has a TextMeshPro component attached. Otherwise you'll see a runtime error log when this sequential plays.
Important
Make sure AutoSize property of TMP Text is disabled!
End Value Type
This option determines the calculation of the end value of the font size.
Initial to Value
This modifies the target text's font size from its initial value (the value before this sequential starts) to the Font Size.
From Value to Initial
This sets the target text's font size to the Font Size and then modifies it to its initial value again.
Initial Plus Value
This adds Font Size to the target text's initial font size and modifies it to the calculated end value.
Initial Multiply Value
This multiplies the text's initial font size with the Font Size and modifies the target text's font size to the calculated value.
From A to B
This lets you define the starting font size and end font size of the animation independent from the initial font size of the target text.
Font Size
This is the font size that determines the end font size in accordance with the End Value Type option as explained above.
It's possible to assign different kind of values to this property (e.g. directly, randomly, from variable).
Info
To learn more about assigning values with different options, see Value Assign
From Value
This is only available when the End Value Type is From A to B.
This is the starting font size of the animation.