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Change Text Outline Color Sequential

Change Text Outline Color

This sequential changes the outline color of a TextMeshPro with animation.

Base Properties

To learn about the common Base Properties, please see Base Sequential

Target Object Options

This sequential derives from Object Returner Sequential and gets all its properties from that sequential. So, to learn about the Target Object Options please see Object Returner Sequential

Animation Options

This sequential derives from Animation Sequential and gets all of its properties. So, to learn about the __Animation Options please see Animation Base

Target Object

Target Object (or Target Objects if Multiple Objects are returned) needs to be TextMeshPro type. So please make sure that the game object assigned in this field has a TextMeshPro component attached. Otherwise you'll see a runtime error log when this sequential plays.

Color Change Type

This option determines the calculation of the end color.

Initial to Value

This changes the outline color of the target text from its initial value (the value before this sequential starts) to the Color value.

From Value to Initial

This instantly sets the outline color of the target text to the Color and then modifies it to its initial value again with animation.

Initial Plus Value

This adds Color to the target text's initial outline color value and changes it to the calculated value.

Initial Multiply Value

This multiplies each component (R,G,B,A) of the text's initial outline color with the corresponding component of the Color and changes the target text outline color to the calculated color value.

From A to B

This lets you define the starting outline color and end outline color of the animation independent from the initial outline color of the target text.

Color

This is the Color value that determines the end outline color in accordance with the Color Change Type option as explained above.

It's possible to assign different kind of values to this property (e.g. directly, randomly, from variable).

Info

To learn more about assigning values with different options, see Value Assign

From Color

This is only available when the Color Change Type is From A to B.

This is the starting outline color value of the animation.